![]() There are also online leaderboards that keep track of your progress in all modes. The online offering is excellent, with support for both one-on-one ranked matches and up to four-player unranked play. Worms 2: Armageddon is best played with friends, and the game allows you to face off against up to three other people both locally and online. These additions makes Worms 2: Armageddon's arsenal a lot of fun to experiment with, and the most varied to appear in a Worms game to date. Other weapons have been transferred from portable versions of the games, such as the Bunker Buster, which drills underground and can blow up worms that have burrowed away to hide. The Lightning Strike has a lot of uses-it can add health to a worm, revive a dead worm, or reverse the polarity of an electromagnet so that the magnet attracts missiles, rather than repelling them. The Buffalo of Lies is a bull that runs across the screen blowing up everything in its path. There are also a few weapons that make their first appearance in the series. Fancy a bazooka-only mode on levels populated with mines and fuel canisters? Then do it, save it as a preset called 'Boom Town' and then play it with offline friends whenever you like. If you don't like these offerings then the customisation options allow you to make your own game modes. All of these modes are playable in offline and online multiplayer, and while they won't replace the standard game mode, they're still fun to play with friends. These include Fort, where you fight from bases rather than spread out across the map, Rope Race, where you have to use a ninja rope to scale the level faster than your enemy, and Crazy Crates, where ammo and health packs are delivered at the end of every turn. The core of the game may be exactly the same as previous Worms, but there are thankfully a few new modes as well. True, it can still be tricky to wield the Ninja Rope and Jet Pack using the control pad, but this element of unpredictability adds to the appeal of the game, and you're always learning new ways to use the arsenal effectively. In this regard, this can be considered a "Greatest Hits" version of Worms, as it includes all of the iconic weapons from previous games, such as the Super Sheep, Holy Hand Grenade, and Banana Bomb. ![]() The action comes into its own when played with friends, as allegiances are formed and players try to sabotage each other through the creative use of weaponry. This formula may be familiar, but Worms is almost as much fun today as it was when the first game was released in 1995. Environmental dangers, such as mines and explosive barrels, add to the carnage water kills you instantly and bonus items such as health packs and new weapons drop from the sky. Each player takes turns controlling an individual worm, and the aim is to inflict as much damage as possible on your opponents. You control a team of worms, each of which is armed to the teeth with a variety of weapons. Worms 2: Armageddon plays in the same way as previous 2D games in the series. The electromagnet allows you to divert incoming fire with hilariously unpredictable results. When you throw in a rewarding (if short) single-player campaign, improved online multiplayer, and plenty of unlockables, then you have a first-rate version of a seemingly timeless strategy game. Thankfully, developer Team 17 has addressed these shortcomings for the sequel, making Worms 2: Armageddon a "Greatest Hits" of the best features in Worms. While the original Xbox Live Arcade version of Worms was good, it didn't contain enough of the weapons and customisable options that made the previous strategy classic games great.
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